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Fixed in 2020.1.10f1
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a21
2020.1.0a23
Issue ID
1219023
Regression
Yes
[FrameDebugger] Preview of textures inside FrameDebugger do not close on selecting other gameObjects
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attached video
Steps to reproduce:
1) Create a new project with Universal RP template
2) Window > Analysis > FrameDebugger
3) Enable > Select Render Camera
4) Under Shader properties > Ctrl + Click the texture to open in preview
5) Click on Render PostProcessing Effects or any other gameObject
Actual result: The previously opened texture preview is not closed automatically on selecting other gameObjects
Expected result: Preview window should close on selecting any other gameObject
Occurring on: 2020.1.0a23, 2020.1.0a22
Working fine on: 2020.1.0a21, 2019.3.1f1
Environment: Both Windows and Mac
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