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[RenderTexture] When displaying render texture on screen, it only works ...
To reproduce this bug: 1. Import the attached package2. Open 'WebplayerScene'3. Play in the editor4. Everything works fine5. Build&a... Read more
InputField breaks when used with BestFit and Canvas scaleFactor
To reproduce this bug: 1. Open the attached project2. Open BasicScene3. Observe canvas has scaleFactor set to 4 (via SetCanvasScale ... Read more
Grid Layout Group not working on playback
To reproduce this bug: 1. Import the attached package2. Open 'MainMenu' scene3. Notice in the scene/game view that everything looks ... Read more
Errors thrown when loading a new Scene on Awake, then returning to the s...
To reproduce:1. Open attached project2. Open Scene13. Press play4. Notice the errors about Missing Reference Exception with a Scroll... Read more
Build windows standalone with non-native fullscreen, alttabing still kee...
To reproduce:1) Create new project2) Build Windows Standalone3) Make sure it's fullscreen with non-native resolution4) Alt-tab, buil... Read more
Pausing and unpausing the game breaks UI with nested canvases
To reproduce:1. Open attached project2. Open 01 scene3. Enter play mode4. Pause play mode5. Resume play modeExpected result: The UI ... Read more
Button does not stop being highlit if touch ends on top of it on WP8.1
Button does not stop being highlit if touch ends on top of it on WP8.1 Steps to reproduce:1. Download attached project. It has a but... Read more
Landscape oriented apps use wrong splash screens on iOS8
Landscape oriented apps use Retina3.5 (960x640) splash on iPhone 5/5s with iOS8 instead of 11360x640. Workaround can be found in thr... Read more
Screenshots taken while device is near memory limit are empty
Steps to reproduce:1. Make a project which allocates high amount of memory and has ability to take screenshots.2. Deploy it to WP8 o... Read more
Moving cursor unselects whatever was selected with the UI navigation keys
To reproduce this bug: 1. Open the attached project2. Open the SelectionEventsTest.unity scene3. Press play. The redPane is selected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout