Search Issue Tracker
[Alembic] Alembic Stream player component loses its descriptor on resett...
On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream D... Read more
Editor crashes when Particle System is emitting shadow casting lights
How to reproduce:1. Open the attached project named "Case_1217809"2. Open the sample scene3. Enter Play mode or select a Particle Sy... Read more
Xiaomi Mi9 displays blank black screen when using Universal Render Pipel...
To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and run the "Sample" scene Expected: The game re... Read more
[Cache Server] Cache Server icon doesn't get highlighted in unity taskba...
After establishing a connection for Cache Server (global), Cache Server gets connected but the icon doesn't get highlighted on unity... Read more
[Alembic] Animation preview is missing for imported Alembic models
On importing an Alembic model having an animation, animation preview window is missing in the importer window. Refer the attached vi... Read more
ScriptedImporter does not register AutoSelect properly
ScriptedImporterAttribute does not register the AutoSelect property correctly.Either the importer is not selected as default where i... Read more
Using ClearImporterOverride to revert an asset that is using a ModelImpo...
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1. ... Read more
AlphaClipTreshold does not update after connecting nodes to Master's Alp...
How to reproduce:1. Create a new URP/HDRP project2. Create a new PBR Graph3. Set the AlphaClipTreshold value in the Master node to 0... Read more
Uint type enum is not selectable in the Inspector window when the enum v...
To reproduce:1. Open attached project ("case_1218195.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector window unde... Read more
Line Renderer line normals are directed to the camera plane when Generat...
How to reproduce:1. Open the attached 'URP-Bug.zip' project2. Open 'SampleScene' Scene3. Notice that 'Default Lit Material (2)' chil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components