Search Issue Tracker
Custom MonoScript Bundle Naming Prefix is incorrect when building Addres...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Open Window -> Asset Management -> Addressables -> Settings 3. ... Read more
Shader Bundle Naming Prefix tooltip is incorrect when hovering cursor ov...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
Custom Shader Bundle Naming Prefix is incorrect when building Addressabl...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce: 1. Open the attached Unity project ("1356566_2021.2.0b7.zip") 2. Build And Run on an iOS device 3. When the app fi... Read more
SpeedTree has abnormal vertical scaling when rendered
Reproduction steps: 1. Open project "SpeedTree2021-2-b4-Bugs.zip" 2. Open the Scene "Main" from the Assets folder 3. Observe Scene v... Read more
Warning messages in Console after Reimport All when a Script Graph has n...
*Reproducible on:* * VS version: 1.7.3 (2021.1.17f1, 2021.2.0b7, 2022.1.0a5) * Platform: Windows 10 *Note for dev:* Warnings appe... Read more
[XR SDK] [URP] Field 'xr' in the class 'CameraData' is inaccessable, mar...
Reproduction steps: 1. Open the attached project ("IncorrectAPIReport.zip") 2. Open the console window Expected result: No errors i... Read more
UI option is missing from the Hierarchy context menu after exiting Safe ...
Reproduction steps: 1. Open the attached "temp-safe-mode.zip" project 2. Trigger a compiler error by editing Assets/Scripts/NewBehav... Read more
Unity crashes with "Fatal Error! The file 'MemoryStream' is corrupted!" ...
How to reproduce it: 1. Open the project from Google Drive link "users_project.zip" 2. Open any script using JetBrains Rider 3. Try ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support