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Exponential and Linear fog does not work on Windows Phone
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 or WP8 device3. Change fog type to Exponential or Linear... Read more
[Docs] AssetBundles size highly increased when including custom asset names
Developers should be warned about BuildAssetBundleExplicitAssetNames increasing the size of their AssetBundles: http://docs.unity3d.... Read more
importing a substance .sbsar to Unity 5 fails
Steps to repro:1. Create a new project and import the .sbsar user attached.2. Observe that the Specular is still recognised in the D... Read more
Plugins with the same name prevent builds
In this example the protobuf plugin included in the project prevents a WP8 build if there a protobuf plugin for iOS is also included... Read more
bug reporter project size estimation wrong
-e: see title. the size is calculated before removing all the junk that will not be sent with the report (temp and cache files)-wind... Read more
In Two Column Layout of the Project, the plugin Inspector does not show ...
1. Open attached project2. In Project view click on rtmidi.bundle/osxsynth.bundleExpected result: No matter in which column you clic... Read more
NullReferenceException when adding a "Selectable" component
Steps to reproduce : - create a new project- create a new canvas- add an empty game object to the canvas- add the "Selectable" compo... Read more
Editor crash after setting max distance to cloth constraints and playing...
To reproduce:1. Create a cloth2. Select all Cloth Constraints3. Click the Max distance checkbox4. Pressed play5. Editor will crash Read more
GameObjects in Unity 5 are no longer selectable by Text Label created th...
To reproduce:1) Create new project2) Add a text label through inspector onto any object (like a one seen in screenshot)3) Try to sel... Read more
When building to WebGL, the helper data gets written to a subdirectory o...
To reproduce this issue: 1. Create a new project2. Build an empty scene on WebGL to a folder outside of the project folder3. Notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping