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Parenting isn't displayed in the Hierarchy after loading a custom layout
How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more
Mixed Point/Spot Lights with Shadows Disabled don't Contribute Direct Li...
Reproduction steps:1. Open user attached Project2. Generate Lighting Expected result: Both of the middle Pins are illuminatedActual ... Read more
[Alembic Exporter] The resulting animation after export is 1 frame off c...
Given the attached file (backflip.abc) Setup the scene so a recording of the attached file will trigger when pressing play. Recordin... Read more
[Recorder] 360 degree video is not equirectangular when using Physical C...
How to reproduce:1. Open the attached project ("case_1205635-RecoderPhysicalCamera.zip")2. Open the repro scene ("SampleScene")3. Se... Read more
Left and right eyes are swapped in VR headset when playing a 360-video t...
How to reproduce:1. Open the attached project2. In Build Settings, set the Target Platform to UWP3. In Player Settings, enable Virtu... Read more
[Timeline] The audio track is not synced with the original audio track w...
How to reproduce:1. Open the attached project "TimelineIssue.zip"2. Press the Play button to record an audio3. Go to the Recording f... Read more
[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
Built project's resolution stays when changing back from non native to n...
How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more
Material breaks when copying Prefab from one Scene to another
How to reproduce:1. Open the attached project "BugRepoCopy.zip"2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity3. Drag and... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
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