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0
votes
Fixed

Parenting isn't displayed in the Hierarchy after loading a custom layout

Scene Management

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more

0
votes
Fixed

Mixed Point/Spot Lights with Shadows Disabled don't Contribute Direct Li...

Progressive Lightmapper

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Jul 15, 2021

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Version/s: 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Generate Lighting Expected result: Both of the middle Pins are illuminatedActual ... Read more

0
votes
Won't Fix

[Alembic Exporter] The resulting animation after export is 1 frame off c...

Package: Alembic

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Mar 22, 2019

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Version/s: 2.2.0

Given the attached file (backflip.abc) Setup the scene so a recording of the attached file will trigger when pressing play. Recordin... Read more

0
votes
Won't Fix

[Recorder] 360 degree video is not equirectangular when using Physical C...

Package: Recorder

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Feb 07, 2020

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Version/s: 3.0.0

How to reproduce:1. Open the attached project ("case_1205635-RecoderPhysicalCamera.zip")2. Open the repro scene ("SampleScene")3. Se... Read more

0
votes
By Design

Left and right eyes are swapped in VR headset when playing a 360-video t...

Package: Recorder

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Oct 06, 2020

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Version/s: 3.0.0

How to reproduce:1. Open the attached project2. In Build Settings, set the Target Platform to UWP3. In Player Settings, enable Virtu... Read more

0
votes
Active

[Timeline] The audio track is not synced with the original audio track w...

Package: Recorder

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Jun 16, 2021

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Version/s: 3.0.0

How to reproduce:1. Open the attached project "TimelineIssue.zip"2. Press the Play button to record an audio3. Go to the Recording f... Read more

0
votes
Fix In Review

[ShaderGraph] ShaderGraph previews taking 50% of GPU

Package: Shader Graph

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Jul 19, 2021

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Version/s: 2021.2

When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more

0
votes
Fixed

Built project's resolution stays when changing back from non native to n...

Windows

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Jun 26, 2021

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Version/s: 2021.2.0a16, 2021.2.0b1

How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more

0
votes
Fixed

Material breaks when copying Prefab from one Scene to another

Scene Management

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Jul 05, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce:1. Open the attached project "BugRepoCopy.zip"2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity3. Drag and... Read more

0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more

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