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DrawMeshInstanced does not write to _CameraDepthNormalsTexture with Forw...
DrawMeshInstanced does not write to _CameraDepthNormalsTexture when Forward Rendering Path is used, thus, the Edge Detection image e... Read more
Cache server mode changes to previous after reopening Unity
To reproduce:1. Open user's project2. Go to 'Unity'->'Preferences'3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more
Game crashes when built for WebGL platform
How to reproduce:1. Download the attached project2. Enable exception support under Player settings3. Build the project for WebGL usi... Read more
Gizmos and Icons are not masked by camera with layer culling mask
Steps to reproduce:1. Open the attached project (863530-TestCase)2. Open the Assets/Test.unity scene3. Select the Game view4. Enable... Read more
Unity won't save Cache Server Mode on restart if set previously to 'Local'
Unity won't save Cache Server Mode on restart if set previously to 'Local'. Additionally, console will throw out these errors: Socke... Read more
Copying a WebCamTexture to a Texture2D using Graphics.CopyTexture makes ...
[Must have a webcam] Reproduction steps:1. Open the attached project in Unity2. Enter Play mode3. Press B and C4. Navigate to C:\Use... Read more
Loading bar not shown on startup
-e: see title, is flipped in the build-regression in 5.6.0 -repro:--build empty project for webgl--run it--NOTICE that no progress b... Read more
GrabPass affects the shader's rendering even if it is not used
Reproduction steps:1. Open the attached project (GrabPass Bug.zip);2. Open the Main scene;3. Observe how the sphere is rendered;4. C... Read more
[5.5+] Random crashes from rendering/batching/driver code starting with ...
Steps to reproduce:1. Download and open the project2. Enter Play mode3. Assets/Scenes/main.scene4. Wait or Walk around Result: crash... Read more
Discord overlay function forces Unity to crash when launching project
We contacted Discord about this problem and waiting for their response. Reproduction steps:1. Download Discord application (https://... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates