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[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip)2. Switch to iOS3. Go to Player Settings/Splash Screen4. Mak... Read more
[HDRP] Ambient occlusion effect does not work correctly with dynamic res...
1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleSceneHow I made this project: Downloaded HDR... Read more
Project building process gets stuck on "Building Player" when Scripting ...
Repro steps:1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 20... Read more
Mobile Notification Settings are not saved
Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more
[iOS][2019.2][2019.3] Consecutive UnityWebRequests do not update after o...
How to reproduce:1. Launch the user-supplied project on Unity2. Build the project for iOS3. Launch the build on an iOS device throug... Read more
[HDRP] HDRP LOD input fields invert and overlap text when making the win...
1. Create a new project.2. Install HDRP through the Package Manager. (Window -> Package Manager)3. Create a new HDRP Asset. (Asse... Read more
[Input System] User can name InputAction asset and Action Map the same, ...
[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the inp... Read more
Compute Shader compilation error is thrown after building a new HDRP pro...
How to reproduce:1. Create a new project with HDRP template2. Attempt to build the project3. Open the Console window Expected result... Read more
[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...
Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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