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Animation window does not scale properly when no Animations are selected
Steps to reproduce:1. Open the users' attached project2. Open Window>Animation>Animation window3. Snap the Animation window ne... Read more
"Dedicated Server support for Windows is not installed" error in Build S...
Reproduction steps:1. Open new Unity project2. In Build Settings window, select "Dedicated Server" Platform3. Observe error under "A... Read more
Win Vulkan crashes when exiting play with a scene which is using UAV
Steps:1. Open attached project (VulkanCrash.zip)2. Open UAVInShader scene3. Hit play4. Exit play5. Crash ========== OUTPUTTING STACK... Read more
There are no Prefab Previews when opening project in URP template
How to reproduce:1. Open the attached "1370033.zip" project2. Open the SampleScene scene in the "Scenes" folder3. Open the "Prefabs"... Read more
The Reflection Probes option is missing in Particle System
How to reproduce:1. Open the attached “ParticlesReflectionsBug.zip” project2. Open the “SampleScene” Scene3. In the Hierarchy select... Read more
"Failed instantiating Device Simulator legacy" error is thrown when Simu...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install the Device Simulato... Read more
[UWP] Text in the Input Field is incorrect when using Japanese Microsoft...
How to reproduce:1. Open the attached project "IMETest.zip"2. Build And Run the project3. Change Windows input language to "Japanese... Read more
[Linux] Assets cannot be dragged to the Scene
How to reproduce:1. Create new project2. Create new Cube object3. Make it a prefab4. Drag prefab from Project tab to Scene Expected ... Read more
INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...
To reproduce:1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation