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Selection Wire turns off when turning off Selection Outline in Gizmo set...
Reproduction steps:1. Open the user's attached project2. Select Game object "Sphere"3. Toggle visibility of Gizmos in Scene View4. U... Read more
"Merge failure for shared merged PRI file : error 0x80070490" thrown whe...
How to reproduce:1. Open the attached project "UWPMergeFail.zip"2. Open File>Build Settings...3. Switch Platform to Universal Win... Read more
Scene toggle buttons with additional options are not lighting up on hover
How to reproduce:1. Create new project2. Open Scene tab and hover over all buttons at the top of the tab (notice how toggles that ar... Read more
Sprite is not updated when GameObject is a prefab
Reproduction steps:1. Download and open the attached "Operation TakeOver_Real.zip"2. Open the "character_select" scene and enter "Pl... Read more
[2D] Reordering "Sorting Layers" list causes Sprites to reference differ...
How to repro:1. Open the attached "case_1376779" project2. Open the "SampleScene" Scene3. Select the "Square (1)" GameObject in the ... Read more
Rect Transform Gizmos aren't bound to the center of the Image Game Objec...
Reproduction steps:1. Create a new project2. Create a New Empty Scene3. Add an Image Canvas3. Observe the Scene view window Expected... Read more
[Searcher] The new searcher does not display ShaderGraphs using the new ...
Repro steps:1. Create a new URP or HDRP unlit shadergraph2. Open it, and in the Graph Settings select the URP or HDRP target, scroll... Read more
[Overlays] Toolbar UI elements show their text only in Panel mode
1. Open a project with whatever unity version that has Overlays feature2. Create a "Editor" folder in the project and import the att... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps:1. Open project "UWPSignKey.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
NullReference error is thrown when trying to delete an array element in ...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene"3. Select GameObject "Test" from the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask