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[XR][Vulkan][URP][Multiview] Left eye is rendered grey while the right e...
Repro steps:1. Open attached project2. Make sure Vulkan and Multiview are used3. Build and Run on Quest Actual: Left eye is grey and... Read more
[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...
Repro steps:1. Open attached project2. Make sure Multi-Pass and Vulkan are used3. Build and run on a Quest Actual: Nothing is render... Read more
[QuickSearch] The project settings or preferences tab does not open when...
1. Open a project2. Install Quick Search3. Make a quick search for any project settings or click the small Gear icon in the bottom r... Read more
[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...
How to reproduce:1. Open attached project "MaterialsSubstance.zip"2. Open "SampleScene" scene in "Scenes" folder3. Enter Play Mode4.... Read more
[Addressables] Loading Assets throws exception errors when loading Asset...
Steps to reproduce:1. Open the attached project "Case_1213747"2. Enter Play mode3. Click on "Load Broken Asset" button4. Exception o... Read more
UIElements Runtime package ScrollView is repainted differently when it h...
Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more
Assembly definitions break when opening project created in Ubuntu on Win...
Opening a project created using Ubuntu 18.04 in Windows 10 causes a missing assembly definition error. The definition file has the f... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more
Scriptable Object reference is lost when another Scriptable Object refer...
Reproduction steps:1. Open user's attached project "MagicaClothBugReport2019_3" and scene "SubAssetBug"2. Open "TestObject" in Prefa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes