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[Addressables] Corrupted local cached files are not detected prior loading
How to reproduce:1. Open the user's attached project and Scenes/Menu scene2. In the Addressables Groups window, select Menu3. Set Bu... Read more
[DXR] Ray traced reflections with 2 bounces always noisy regardless of d...
How to reproduce:1. Open the attached "dxr_rtr_noise_bugreport.zip" project2. Open "Scenes/SampleScene"3. Enter the PlayMode4. Ray T... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
[ShaderGraph] Variant stripping fails for shader graph shaders when usin...
How to reproduce:1. Open the attached project2. Make a build3. Wait for the progress prompt to appear4. Inspect the 'Compiling shade... Read more
Bolt Flow graph context menu flickers when mousing over different menu e...
How to reproduce:1. Create a new project2. Install and set up Bolt3. In the Project create a new Bolt Flow Macro and edit the graph4... Read more
New Input System does not work when the project is built for WebGL
How to reproduce:1. Open the attached '1347300.zip' project2. Build the project for WebGL3. Try to click on any of the menu buttons ... Read more
[Vulkan][HDRP][URP][Recorder]A black screen video is created when record...
Steps to reproduce:1. Open the attached project "Case_1347258"2. Navigate to Window->Recorder3. Press "Start Recording"4. After a... Read more
[iOS] Crash at GetLastRespondedNotification with remote notifications th...
Reproduction steps:1. Download and open the attached "NotificationsCrash.zip" project2. Build and deploy the project to an iOS simul... Read more
Folder hierarchy not shown in Visual Studio Solution Explorer when a pac...
How to reproduce:1. Open the attached project's "case_13427170-Project.zip"2. In the Project Window, open any of the Scripts (to ope... Read more
Certain Japanese typographic symbols break script when put in preprocess...
Reproduction steps:1. Open the attached project "JapaneseTypography.zip"2. Open scene "Scene"3. Open "Test.cs" script4. Input certai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used