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0
votes
Fixed

[GPU PLM] Excessive memory usage and crash when having many Light Probe ...

Progressive Lightmapper

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Dec 28, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'GPU_PLM_PROBE_ERROR.zip' project2. Open 'ErrorScene' Scene3. Notice that Progressive GPU Ligh... Read more

0
votes
Fixed

Shadows appear segmented in the Game View when using "Link FOV to Physic...

Camera

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Jan 14, 2020

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Version/s: 2017.4.36f1

At specific angles in the Game View, shadows appear segmented when using a 'physical' camera setup. Steps to reproduce:1. Open the a... Read more

0
votes
Fixed

Unity update dialog suggests an older version

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Sep 20, 2016

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Version/s: 2017.4, 2018.4

Sometimes, when starting the editor, a dialog will popup to recommend to update your version.However, in some cases, it will be reco... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Duplicate

[HDRP] Debug text displays in the "HD Render Pipeline Wizard" window und...

Package: SRP HD Template

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Jan 14, 2020

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Version/s: 7.1.7

Some debug text appears over properties name under the "Configuration Checking" section in the "HD Render Pipeline Wizard" window, r... Read more

0
votes
Fixed

[ShaderGraph] Exception is thrown when copying node in a group from one ...

Package: Shader Graph

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Jan 11, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Steps to reproduce:1. Download and open attached "f4-bugs" project2. Select "GraphA" in the Project window3. In the Inspector window... Read more

0
votes
Fixed

[Camera] Align View to Selected functionality is broken

Scene/Game View

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Jan 14, 2020

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Version/s: 2020.1.0a19

Steps to reproduce: 1. Download and open the attached project2. In the Hierarchy panel, select the Main Camera game object3. Go to G... Read more

0
votes
By Design

[2D Lights] Dark seam is rendered on the 2D point light outer radius whe...

Package: Scriptable Render Pipeline Universal

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Dec 17, 2019

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Version/s: 6.7.1 - 8.0.0

How to reproduce:1. Open the attached project named "Case_1206039"2. Open the Sample Scene3. Observe the Scene or the Game view Expe... Read more

0
votes
Duplicate

[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project

Progressive Lightmapper

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Jan 14, 2020

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Version/s: 2020.1.0a18

Prerequisites:You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM. Steps to repro:1. Open the attached project on OS... Read more

0
votes
Won't Fix

A "NULL" line appears in the start of the Editor log, if the text file w...

Scripting

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Jan 13, 2020

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Version/s: 2018.3.0a1, 2019.1.0a13

Reproduction steps:1. Create a New Project2. Open the Editor log3. Delete everything and Save4. Focus the Editor5. Notice that the f... Read more

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