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Input field text is being written on top of the same line text when havi...
How to reproduce:1. Open the project "BugRepro.zip"2. Enter the Play Mode3. Press the "Fill text with /r/n endings" button4. Place c... Read more
GameObject isn't specified when "SendMessage cannot be called during Awa...
How to reproduce:1. Open the attached project2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset)3. In the ... Read more
[Linux] [macOS] Editor window is shown over all other applications when ...
Reproduction steps:1. Download and open the attached application: "New Unity Project (4).zip"2. Go to Example > ShowPopup Example... Read more
2D Animation Rig follows inverted Mouse control when facing left side
How to reproduce:1. Open the user's attached project2. Open scene Assets/_Scenes/BearAnimationTest3. Go to the Game view and press t... Read more
Material dependencies are ignored when creating a new Scene from custom ...
Reproduction steps:1. Open the attached project "1371682.zip"2. File > New Scene3. Select on "Not Working Template" and Create Ex... Read more
[ARFoundation] XR Reference Image Library is compiled when it is not used
Reproduction steps:1. Download and open the attached "bug-mask.zip" project2. Build the project for iOS3. Observe the build progress... Read more
Recursion detected error is thrown after APIs update fails” (com.unity.a...
How to reproduce:1. Open the attached project "RecursionReproCase.zip"2. Open the Console window3. Notice the errors in the Console ... Read more
[XR] Build fails due to XR Legacy Input package errors when trying to bu...
Reproduction steps:1. Download and open the attached project: "ENABLE_AR.zip"2. Make sure to have the Linux Standalone module instal... Read more
SHADER_AVAILABLE_XXX defines are not set in compute shaders
SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared incl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”