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When vSync is off, and Maximize on Play is on, Gfx.WaitForPresent makes ...
To reproduce:1. Open project "Hydroform Water".2. Go to Edit -> Project Settings -> Quality. And set "V Sync Count" to "Don't ... Read more
[Vertex Streams] Crash at particlesystemgeometryjob.cpp:337] BuildCustom...
Using the anim blend or anim frame streams with the Texture Sheet Animation module is disabled or enabled with only 1 tile on X and ... Read more
In play mode there are small lag spikes, when using VSync
Reproduction steps:1. Download unitypackage attached. (StutteringTestProject_1.unitypackage)2. Create new project.3. Import unitypac... Read more
[WebGL] video from clip source not played back with new video player com...
-e: see title, works in editor and standalone -repro:--open attached project--play scene--notice video gets played--build and run fo... Read more
[Realtime GI] Some static objects are brighter in Enlighten (CS-677)
Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more
Crash in flockfile when launching Unity with -cleanedLogfile -quit in ba...
To reproduce:1. Launch Unity from terminal with -cleanedLogFile -quit -batchmode arguments Actual: CrashExpected: Unity shouldn't cr... Read more
Crash in ShaderLab::shaderprops::GetMatrix when opening project on edito...
To reproduce:1. Launch editor with -force-opengl2. Open attached project Actual: Editor crashesExpected: Project should be opened wi... Read more
[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...
Steps to reproduce:1. Create a new Unity project2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting bac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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