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0
votes
Fixed

Player fails to build and “fatal error LNK1120: 1 unresolved externals" ...

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Feb 15, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8

How to reproduce:1. Open the “RepoFlags“ project2. Open the “SampleScene”3. Build the project (File > Build Settings > “Build”... Read more

0
votes
Fixed

ListView does not automatically update when using data binding

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May 27, 2024

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Version/s: 6000.0.4f1

How to reproduce:1. Open the “IN-77026_repro“ project2. Open the Assets → UI → “Leaderboard.uxml“3. Select Assets → Scripts → “Leade... Read more

0
votes
Active

Texture generator reference image fails despite valid size

AI Assistant

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Mar 10, 2026

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Version/s: 2.0.0-pre.1

DescriptionUsing Image Reference or Composition Reference for texture generation produces an error even when the reference image mat... Read more

1
votes
Fixed

“NullReferenceException" errors are thrown in Play mode when subscene ed...

Package: Entity Component System (ECS)

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May 03, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project2. Open the “Repro” scene3. Enable Editing for ... Read more

1
votes
Fixed

Warnings are spammed when hovering or clicking on the "Min/Max Slider" i...

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Nov 22, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

How to reproduce:1. Open the attached "Warnings" project2. Open the "SampleScene" scene3. Enter the Play Mode4. Hover and change the... Read more

0
votes
Duplicate

Project window Asset icons disappear when using Terrain brush

Terrain

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Jan 19, 2026

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Version/s: 6000.5.0a5

Reproduction steps:1. Create a new project2. Create Terrain GameObject (GameObject > 3D Object > Terrain)3. Click on “Paint Te... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Active

Crash on block_locate_free when setting a NativeHashMap value inside a job

Kernel (DOTS)

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Oct 10, 2024

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Version/s: 6000.4.0a1

How to reproduce:1. Open the attached "CrashRepro" project2. Open the “Assets/Scenes/MainScene/MainScene.unity“ Scene2. Enter Play M... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

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