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SpeedTree error is thrown when Rendering Layers for Lights are enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console ... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce:1. Open user attached project2. Build to Android device3. Run the logcat and run the application Result: "Unable to... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip)2. Observe the warning in the console Expected: field with SerializeField attribute do not... Read more
[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project.2.Build and run on Android device.3.Open profil... Read more
"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown af...
To reproduce: 1. Create a new project2. Build it for iOS3. Observe the console after the build has finished Expected: no assertion e... Read more
Errors message at editor play
Errors message at editor play Repros: open scene1 press play in the editor and see following errors in the console: In order to call... Read more
[tvOS] Pressing the menu button on AppleTV remote doesn't exit to home s...
How to reproduce:1. Download and open the attached project "tvosbug.zip"2. Build and run it on tvOS3. Press the menu button on Apple... Read more
Crash on UnityMain when opening the Player after building it
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/SampleScene.unity“ scene3. Build And Run4. Observe the Pl... Read more
A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce:1. Open the “HeavyObjectBug.zip“ project2. Open the “TestScene“3. Enter Play Mode4. Observe the Game view Expected ... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps:1. Open project attached (GoIPhysXCrashRepro.zip)2. Open scene crashtest1.3. Press play.4. Wait for 1-3 minutes. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject