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Wrong NewSceneMode is passed to EditorSceneManager.newSceneCreated and d...
How to reproduce:1. Open the attached project "EditorSceneManager.zip"2. Click File > New Scene > Basic (Build-in) Expected re... Read more
[Editor][Crash] Crash on VideoClipImporter.GetPreviewTexture() when Clic...
Reproduction steps:1. Open the attached project "mp4Crash.zip"2. Double click any of the .mp4 files in the ../Assets/Videos folder E... Read more
Multiple Audio Sources on the same GameObject will get stuck when the sh...
Reproduction steps:1. Open project "210626 - AudioBug.zip"2. Open Scene "Scene"3. Enter Play Mode4. Select GameObject "AudioCheck" f... Read more
[Android] Template variable **DIR_UNITYPROJECT** is not properly substit...
Repro steps:1. Open QA attached project 'repro_1346794' and switch platform to Android2. Open Assets -> Plugins -> Android -&g... Read more
Loading a Scene with Addressables.LoadSceneAsync from an Scene built usi...
Reproduction steps:1. Open the user's attached "Addressables_NullReference.zip" project2. Go Window -> Asset Management -> Add... Read more
Progress bar is always at 100% when importing folder with multiple asset...
How to reproduce:1. Open an empty project2. Open the File Explorer and import the attached "A.zip" folder to the Assets folder of th... Read more
DLLs not running when in Player
How to reproduce:1. Open the attached project "MVC.zip"2. Install "Multiversal Vehicle Controller" (follow the instructions in https... Read more
[Device Simulator] SystemInfo.deviceType returns 'Desktop' when the simu...
How to reproduce:1. Open the attached '1347117.zip' project2. Open the SampleScene3. Open Window > General > Device Simulator4... Read more
[ShaderGraph] Huge performance cost when selecting Keyword in ShaderGraph
Reproduction steps:1. Open user attached Project2. Open SHADERPATH Shader3. Select a Keyword Expected result: The Keyword is selecte... Read more
2D objects that are flipped on the X or on the Y axis don't get highligh...
How to reproduce:1. Open the attached '1345564.zip' project2. Open the SampleScene3. In the search field of the Hierarchy enter 'tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed