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Player is visible in background only when releasing the ALT
Player is visible in background only when releasing the ALT button. Maybe this is intentional design, but when ALT+Tab'ing through d... Read more
Calling AudioClip.SetData causes a crash
Repro: 1. Open & run 'Untitled' scene.2. Should crash on .SetData. Can't repro on 4.5.3p3, get a 'Cannot set data on streamed sa... Read more
User can not right-click on the player icon in task bar to close it (XP ...
Maybe this is intentional design, but user can not right-click on the player icon in task bar to close the Windows Player. User has ... Read more
Object with diffuse shader casting shadows as cutout (beast)
Object using a diffuse shader is casting cutout shadows when lightmapped. Read more
ScrollBar will position itself to the bottom of the content when items a...
To reproduce:1. Open attached project2. Open BUG scene3. Press play4. Press Add 105. Notice that when items are added scroll bar han... Read more
Dragging & dropping of multiple assets between change lists is not worki...
To Reproduce: 1. Connect to Perforce repo/sandbox. 2. Add a new change list. 3. Open 'Version Control' window, select multiple files... Read more
"Resolution and Presentation" settings are missing on Windows Store Apps...
WSA beta group thread:https://groups.google.com/a/unity3d.com/forum/#!topic/unity-windows-store-beta/f2GAucOSGOs In player settings,... Read more
Applying torque to a rigidbody2D, the centre of mass takes includes trig...
When applying a torque to a rigidbody2D, the centre of mass takes includes trigger colliders. In 3D trigger colliders are not includ... Read more
Does not auto select gameObject when dragged into hierarchy from project...
To reproduce:1) Create new project2) Create a GameObject3) Drag it from Hierarchy to Project View to make a prefab4) Drag the newly ... Read more
TrueTypeFontImporter.GenerateEditableFont does not work
TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled