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[HDRP] Particles with a HDRP Lit Material have incorrect motion vectors
Reproduction steps:1. Open project in "2019.3.0f4.zip" and open "SampleScene.unity"2. There is a Particle System in the Scene and it... Read more
[2D] [PSD Importer] Lost Crypt Demo: Trying to build to iPhone, build fa...
[2D] [PSD Importer] Lost Crypt Demo: Trying to build to iPhone, build fails with these errors Steps to Repro: 1. Download the Lost C... Read more
[HDRP] Particle System with Camera Only Motion Vectors and a HDRP Lit Ma...
Reproduction steps:1. Create a new HDRP Template project2. Add a Particle System (GameObject -> Effects -> Particle System)3. ... Read more
[ProBuilder] ArgumentNullException is thrown on selecting "Edit Poly Sha...
On changing properties under the "PolyShape" preset throws ArgumentNullException, refer the attached video. Steps to repro:1. Create... Read more
[Android] Crash in mecanim::skeleton::Skeleton::Transfer when loading ad...
To reproduce:1. Download attached project from https://drive.google.com/file/d/1nU6npyx2s3Jg2nkqvm-9Bqp3A7NxlgWJ/view?usp=sharing2. ... Read more
[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce:1. Open original user project "AsyncUploadManagerError.zip"2. Build for iOS and deploy the Xcode project to the i... Read more
Asset does not lose focus after right mouse click if the Asset is being ...
How to reproduce:1. Open the attached project "1208985.zip"2. Open the Project window3. Select the Test2 folder and press "F2" to st... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
[LWRP] Graphical shader artifacts appear in the Scene view when there ar...
Steps to reproduce:1. Open user's attached project "Be_Hero.zip"2. Zoom out in the Scene view3. LWRP shader artifacts appear on Tile... Read more
Parent class Awake method is not called when Reload Scene setting is dis...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode Expected results: "Awake was called: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject