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0
votes
Fixed

[Shader Graph] Texture properties text and Scroll bar doesn't hide on di...

Package: Shader Graph

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Jan 13, 2020

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Version/s: 7.1.7

When Blackboard is toggled off from the New Shader Graph window, Texture properties and Scroll bar don't disappear with the Blackboa... Read more

0
votes
Fixed

[Input System] Console errors appear when you save Input Action asset af...

Package: Input System

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Dec 24, 2019

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Version/s: 0.2.1

Steps to reproduce:1. Create and open a new project with the "Input System" package2. Create a new folder in the Project window and ... Read more

0
votes
Fixed

Crash on FlareManager::Update when Flare Layer is added to a GameObject ...

Package: Scriptable Render Pipeline HD

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Dec 20, 2019

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce:1. Create a new HDRP project or open an existing one2. Create an empty GameObject in any Scene3. Add a "Flare Lay... Read more

0
votes
Fixed

Multiple EventSystem instances can be created from a prefab in one scene

uGUI

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Jan 09, 2020

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Version/s: 2017.4, 2019.2.18f1, 2020.1

Steps to reproduce:1. Create and open a new Unity project2. In the toolbar press "GameObject" > "UI" > "Event System"3. Drag t... Read more

0
votes
Fixed

2D Animation stops animating after unloading a scene with a 2D rigged ch...

Package: 2D Animation

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Jan 13, 2020

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Version/s: 3.0.5

1. Build any player with the project provided2. Press either 'Load Async' or 'Load' button3. On first load the character will animat... Read more

0
votes
Fixed

[2D] ArgumentException thrown continuously when GameObject assigned to "...

Physics2D

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Jan 13, 2020

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Version/s: 2018.3.0a6, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a19

On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more

0
votes
Not Reproducible

[Editor]Resizing the editor while multiple columns are set will cause re...

MacOS

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Jan 13, 2020

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Version/s: 2019.3.0a2, 2020.1

Dragging the resizable windows in the Editor will cause flickering corruption on some windows. This can be noticed with white/black ... Read more

1
votes
By Design

"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...

Scripting

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Dec 13, 2019

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Version/s: 2019.2, 2019.2.15f1, 2019.3, 2020.1

Reproduction steps:1. Create a New Project and download "1205367.zip"2. Copy the "ScriptAssemblies" folder from the projects "Librar... Read more

0
votes
Fixed

[2D Sprite] Preview of deleted texture is still visible in Sprite Editor...

Package: 2D Sprite

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Jan 13, 2020

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Version/s: 1.0.0

Preview of deleted texture is still visible in Sprite Editor Window in Secondary Textures list Steps to reproduce: 1. Open attached ... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

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