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[Scripting][Mac] Script throws NullReference errors on OnEnable() though...
To reproduce:-Create a new unity project-Import the attached script or copy from below (Project Window -> Import new asset)-Creat... Read more
[Camera] Camera prefab continuously updated on resetting the camera comp...
Mouse cursor flickers continuously on resetting Camera prefab. Steps to repro:1. Create a new Project.2. Create a prefab of the Main... Read more
ITestPlayerBuildModifier.ModifyOptions is not being called when running ...
Repro steps:1. Open attached project2. Main Menu -> Window -> General -> Test Runner3. Press "Run all in player (Android)"4... Read more
[HDRP] [Vulkan] Player doesn't render HDRP template scene if there are o...
Steps:1. Create new project with HDRP template2. Open package manager > HDRP (high-definition render pipeline) > update to lat... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[Prefab] Mouse cursor always loading state when the input value of Blend...
When a prefab of Mirror 3D object is created and Blend Distance property from the "Planer Reflection Probes" component is dragged be... Read more
[IL2CPP] NAudio.dll library methods does not work on builds when using I...
How to reproduce:1. Open the attached project ("case_1204383-NAudio.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4.... Read more
[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...
With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more
[Polybrush] Vertex corruption when using Additional Vertex Stream
Steps to reproduce:1. Open User-supplied project2. Open Scene "Test"3. Notice the "Corrupted mesh" Gameobject, that is using a Polyb... Read more
[Camera] "TLS Allocator ALLOC_TEMP_THREAD" exceptions are thrown on open...
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 23 errors are thrown continuou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes