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[Lighting] Failed to find a suitable OpenCL device error is thrown on se...
Failed to find a suitable OpenCL device error is thrown on selecting Progressive GPU light mapper. Unable to switch to Progressive G... Read more
[Probuilder] NullReferenceException in ProBuilder.TransformUtility.Repar...
A series of errors pop in the console when attempting to centre the pivot of a probuilder object. Repro steps:- made a cube and modi... Read more
[TMP] OnEndEdit is not called when clicking away after scrolling in an I...
Reproduction steps:1. Open user's attached project "InputFieldBugDemo" and run "SampleScene"2. Click on the Input Field3. Scroll whi... Read more
[Hub] Hub UI does not reflect the uninstalling state when multiple Unity...
How to reproduce:1. Open Unity Hub2. Make sure that you have at least 2-3 Unity versions installed through Hub3. Queue multiple Unit... Read more
Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
[JOBS] DOTS Editor package causes performance to drop when Object is sel...
Reproduction steps:1. Open a new or existing project2. Install DOTS Editor preview.2 - 0.1.0 (Unity versions 2019.3.0b11 and higher)... Read more
[HDRP] Realtime reflection probe does not start updating when created at...
How to reproduce:1. Open "reflectiontest" from the attached project2. Deselect any object3. Start Play mode Expected result: The cub... Read more
Package related errors are thrown when installing Entities 0.4.0-preview...
Reproduction steps:1. Create a new project2. Install Entities 0.4.0-package.10 package Expected result: No errors are thrownActual r... Read more
[EditorWindow] [Mac] Floating window disappears and not brought back by ...
Steps to reproduce:1. Open a new project2. Open any floating window (e.g. any option from "window" or three dots in existing tab and... Read more
Anisotropic filtering is not applied to Terrain Details when changing Te...
Steps to reproduce:1. Open the attached project (case_1206564-Anisotropic_Texture_PerTexture.7z)2. Enter Play Mode and set the Scale... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject