Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1369543
Regression
Yes
InputAction class's variable names are replaced with "Input Action" when looking in the Inspector window
How to reproduce:
1. Open the attached project "InputSystemBug.zip"
2. Open the "SampleScene" scene
3. Select the "Click Me" GameObject in the Hierarchy window
4. Notice the three Input Action boxes in the Inspector window under "Using Inputs" Script
Expected result: Input Action variable names set in scripts are shown in the Inspector window
Actual result: All Input Action names are shown as "Input Action"
Reproducible with: 1.1.0-pre.5 (2019.4.31f1, 2020.3.20f1, 2021.1.21f1, 2021.2.0b12, 2022.1.0a9), 1.1.1 (2019.4.31f1, 2020.3.20f1, 2021.1.21f1, 2021.2.0b14, 2022.1.0a11)
Not reproducible with: 1.1.0.preview-3 (2019.4.31f1, 2020.3.20f1, 2021.1.21f1, 2021.2.0a19)
Could not test with: 1.1.0.preview-3 (2021.2.0b14, 2022.1.0a11), 1.1.0-pre.5 (2021.2.0b14, 2022.1.0a11) - Input System package is not supported
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1367240