Search Issue Tracker

0
votes
Won't Fix

Artifacts visible when transforming any vector from world space to tange...

Asset Importers

-

Feb 20, 2023

-

Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a3

Reproduction steps:1. Open the “MikktspaceWorldToTangentRepro” project2. Open the Assets/Scenes/SampleScene.unity scene3. Select Ass... Read more

0
votes
Fixed

PlasticSCM plugin fails to load in OS X El Capitan

Version Control

-

May 16, 2016

-

Version/s: 5.4.0b17

Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more

2
votes
Fixed

URP SoftShadowsHigh not initialized

-

Dec 19, 2024

-

Version/s: 6000.0.23f1, 6000.1.0a9

This bug report comes from a user's analysis of our source code in Discussions: https://discussions.unity.com/t/soft-shadows-not-wor... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

-

Jun 17, 2019

-

Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

-

Mar 19, 2015

-

Version/s: 5.0.0f4

1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more

1
votes
Fixed

[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...

UI Toolkit Framework

-

May 31, 2024

-

Version/s: 6000.0.3f1, 6000.1.0a7

Reproduction steps:1. Open the attached “My project” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

8
votes
Fixed

Requesting non existent keyword at index exception is thrown after shade...

Shaders

-

Nov 02, 2019

-

Version/s: 2019.1.0b5, 2019.2.0a7, 2019.2.10f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more

0
votes
Fixed

User gets "EndLayoutGroup: BeginLayoutGroup must be called first." error...

-

Feb 04, 2025

-

Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it (update ... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

-

Jun 03, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.