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DivideByZeroException: Division by zero error when changing the Constrai...
DivideByZeroException: Division by zero error when changing the Constraint Count for a grid layout Steps to Reproduce:1. Create a ne... Read more
Visual Studio debugger doesn't doesn't go into the methods with an expre...
To reproduce: 1. Open the attached project (expressionBodyMethod.zip)2. Put a breakpoint on the line 13 in the Test.cs script3. Atta... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce:1. Open any project2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for Li... Read more
[Android][iOS] WWW request inconsistencies when loading scenes in additi...
Steps to reproduce:1. Open user attached project2. Buld & Run on Android device3. Observe that the text is not outputted in the ... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce:1. Open tester-submitted project(OnApplicationFocus)2. Open the scene 'SampleScene'3. Enter Play Mode Expected resu... Read more
[Linux Editor] Gameview: free aspect ratio dialog forward tabbing broken
-e: see title, it only switches between two items. tabbing backwards cycles through all items--works in 2017.4 and 2018.1--dialog al... Read more
Hotkeys respond to different keyboard layouts when using a custom keyboa...
Repro steps:1. Install the QA provided custom keyboard layout by running "setup.exe"2. Make sure the installed layout is selected to... Read more
"Capture has no panel, forcing removal" log when changing Slider node va...
How to reproduce:1. Open the "ShaderGraph Error.zip" project2. Open the Ball_Graph.ShaderGraph3. Try to drag the slider value Actual... Read more
Multiple Renderers in a GameObject hides the Material Editor in the Ins...
How to reproduce:1. Open the "TrailRendererOverridesMaterial.zip" project2. Open the "SampleScene.unity"3. Select Cube game object i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld