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Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain U...
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain Update Method is anything other than Late Update. Read more
OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Clear the Console Window3. Create an empty GameObject ... Read more
[SubGraph] Creating a new subgraph block with nodes which would connect ...
Repro steps:1. Import the attached VFX2. Select all the nodes (except for the two Animation curves on the left) and the Set Size blo... Read more
[ECS] "Ignoring invalid [UpdateAfter] attribute" warning is triggered wh...
How to reproduce:1. Open the attached project ("case_1204907-ECS-warnings")2. Open Test Runner3. Run the tests ("E7.Onmaku.SimfileEd... Read more
Input System invert Processors have no effect on the InputAction.Callbac...
How to reproduce:1. Open the "Repro.zip" project2. Open the "SimpleDemo_UsingPlayerInput" scene3. Edit the "SimpleControl.inputactio... Read more
[Android] Application crashes on start when Minify is set to Proguard in...
To reproduce:1. Create a new project2. Change the platform to Android3. Set Minify with Proguard4. Build and run to android device A... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
The object picker does not display component objects in the 'Assets' tab
How to reproduce:1. Open user-submitted project (compsel)2. Open the SampleScene3. Select test1 GameObject4. In the Inspector window... Read more
TempBuffer <RenderTexture> is not released in memory when using deprecat...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the Memory Profiler (Window->Analysis->Memory... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code