Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.0.0
Issue ID
1369820
Regression
Yes
Can't navigate menus in Shader Graph when using keyboard keys for navigation
How to reproduce:
1. Open the user-submitted project
2. Open the Shader Graph "UnlitShaderGraph" (Assets/UnlitShaderGraph.shadergraph)
3. Open the "Create Node" menu (Right-click > Create Node)
4. Press the Down Arrow Key
Expected result: Navigation in the "Create Node" menu works with arrow keys
Actual result: Navigation in the "Create Node" menu doesn't with arrow keys
Reproducible with: 12.0.0 (2021.2.0b9, 2021.2.0b14, 2022.1.0a10)
Not reproducible with: 7.7.1 (2019.4.31f1), 10.7.0 (2020.3.19f1), 11.0.0 (2021.1.23f1), 12.0.0 (2021.2.0b8)
Notes:
1. Keyboard key navigation works after clicking on the "Create Node" menu
2. Searching in the menu and using the keyboard to navigate sometimes results in Console errors
Error in the Console window:
Events cannot be dispatched more than once.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
-
Resolution Note:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1358016