Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.0.0
Issue ID
1369820
Regression
Yes
Can't navigate menus in Shader Graph when using keyboard keys for navigation
How to reproduce:
1. Open the user-submitted project
2. Open the Shader Graph "UnlitShaderGraph" (Assets/UnlitShaderGraph.shadergraph)
3. Open the "Create Node" menu (Right-click > Create Node)
4. Press the Down Arrow Key
Expected result: Navigation in the "Create Node" menu works with arrow keys
Actual result: Navigation in the "Create Node" menu doesn't with arrow keys
Reproducible with: 12.0.0 (2021.2.0b9, 2021.2.0b14, 2022.1.0a10)
Not reproducible with: 7.7.1 (2019.4.31f1), 10.7.0 (2020.3.19f1), 11.0.0 (2021.1.23f1), 12.0.0 (2021.2.0b8)
Notes:
1. Keyboard key navigation works after clicking on the "Create Node" menu
2. Searching in the menu and using the keyboard to navigate sometimes results in Console errors
Error in the Console window:
Events cannot be dispatched more than once.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
-
Resolution Note:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
This is a duplicate of issue #1358016