Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.0.0
Issue ID
1369820
Regression
Yes
Can't navigate menus in Shader Graph when using keyboard keys for navigation
How to reproduce:
1. Open the user-submitted project
2. Open the Shader Graph "UnlitShaderGraph" (Assets/UnlitShaderGraph.shadergraph)
3. Open the "Create Node" menu (Right-click > Create Node)
4. Press the Down Arrow Key
Expected result: Navigation in the "Create Node" menu works with arrow keys
Actual result: Navigation in the "Create Node" menu doesn't with arrow keys
Reproducible with: 12.0.0 (2021.2.0b9, 2021.2.0b14, 2022.1.0a10)
Not reproducible with: 7.7.1 (2019.4.31f1), 10.7.0 (2020.3.19f1), 11.0.0 (2021.1.23f1), 12.0.0 (2021.2.0b8)
Notes:
1. Keyboard key navigation works after clicking on the "Create Node" menu
2. Searching in the menu and using the keyboard to navigate sometimes results in Console errors
Error in the Console window:
Events cannot be dispatched more than once.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
-
Resolution Note:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #1358016