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Using Mesh.SetUVs instead of Mesh.uv won't work with Mesh.GetNativeVerte...
Steps to reproduce:1. Download Repro.zip and open "test" scene2. Disable the Blast and enable the Ribbon gameobject3. Press play not... Read more
Expand arrow for subassets in Two-column Asset view is not smooth
The icon appears to be using nearest neighbour filtering instead of bilinear Steps to reproduce : - import a package from the Asset ... Read more
Thumbnails for prefabs do not appear until reimporting
Steps to reproduce : - create a new project- import a package from the Asset Store ( https://www.assetstore.unity3d.com/en/#!/conten... Read more
[UI] Speed Tree preview is not updated after reseting tree prototype
Reset changes in prototype is not applied to the speed tree preview Steps to reproduce: See attached gif or: 1. Download attached pr... Read more
Editor crashes after you undo Add Rect Transform to Prefab (of object wi...
To reproduce:1. Create a new project.2. Create Empty "GameObject" with an empty "GameObject" child.3. Make a prefab of this GameObje... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more
NavMesh is not fully generated for spherical objects
Steps to reproduce:1. Create a new project2. Create a sphere object in the scene3. Increase it's size4. try to bake navigation Expec... Read more
[Android] SpriteRenderer with custom shader does not reflect light
Steps to reproduce:1) Download attached project 'Bug.zip' and open in Unity2) Open scene 'test'3) In Hierarchy, increase Range of Po... Read more
[Regression][TerrainInspector] Terrain brush is always active on mouse h...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'TerrainInspectorBug' package and open 'test' scene;4. Select... Read more
[MSE] Lightmap indices are assigned incorrectly when lightmapped prefabs...
To reproduce:1. Open project2. Build 'Cuberef' and 'StartScene' scenes3. Notice that cube is not lit4. Open 'BakedScene'5. Build 'Cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API