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[iOS] When disabling current autorotation orientation via Screen.autorot...
Reproduction steps: 1. Open attached project and build for iOS 2. The project toggles autorotation to portrait and portraitUpsideDow... Read more
Infinite Guid Changes because of Symlinks
Reproduction steps: 1. Open project attached (Symlinks.zip). 2. Setup Symlink. Instructions: - Open cmd with administrator rights. -... Read more
Editor Crashes if dragging docked Octane Viewport with "Alt" + "Right MB"
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Octane" -> "Settings" -> "Load Octane" 3. Close the "Octane" window 4. "... Read more
The Editor crashes in utf16_to_utf8_len due to the specific plugin
To reproduce: 1. Open the project, attached by the user (pv-plugin-v2.zip) 2. Open "w.i.p" scene 3. Enter Play mode Expected: the ... Read more
[GearVR] Suspending VR unity app then resuming shows black screen, spams...
Not sure if this is our code or not but when using GearVR if you suspend the game by going back to the OS then resume it you only se... Read more
Building the project on iOS device with Xcode API, an exception "The giv...
Reproduction steps: 1. Open the attached project "smallerProject.zip"; 2. Build the project on iOS device; Actual result: an error ... Read more
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip) 2. Observe the compilation error in the console Expected:... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip) 2. Open Test Runner 3. Run all EditMode tests 4. Observe t... Read more
[UWP] Build fails if there's a space at the end of "Product Name" (Playe...
How to reproduce: 1. Open any project (or create a new one) 2. Open Player settings 3. Add a space at the end of "Product Name" fiel... Read more
Crash when certain variables of a new CustomRenderTexture are used in sc...
Steps to reproduce: 1.Open attached 'CRTexture Crash.zip' Unity project 2.Open scene ’Test’ 3.Enter Play mode Reproduced in: 2017.3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on