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SplashScreen setting is shared between iOS and Android
SplashScreen setting shared between iOS and Android and there is no way to set different images for iOS and Android. At least from m... Read more
[WSA][UWP] "Cannot resolve destination host" when using UnityWebRequest ...
Steps to reproduce:1. Open attached project2. Build "bugscene" for WSA Universal 10 SDK3. Turn on internet connection on Windows Pho... Read more
Editor uses FilterMode.Point when CommandBuffer.GetTemporaryRT() is set ...
To reproduce:1. Open 'FilterModeBug.zip' project2. Open RTTest scene3. Load RenderDoc (you can find it here if you do not have it: h... Read more
Android gradle build fails when including .jar with AndroidManifest.xml ...
How to reproduce:1. Open the attached project2. Open Build Settings and select Android platform3. Select "Gradle" as the build syste... Read more
Error message duplicates on Android when build fails
How to reproduce:1. Open the attached project "GradleAndroidRes.zip"2. Open Build Settings and select Android platform3. Select "Gra... Read more
Destroy() with particle system object in IEnumerator Start() causes cras...
To reproduce:1. Open attached project2. Open and play 'TestParticle' scene3. Hit 'Play' Expected result: after a few seconds particl... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce:1) Open attached project and scene2) Open two game tabs for Displays 1 and 23) Play it4) Try both sliders - either Disp... Read more
[MultiSelect] Some objects cannot be multi-edited even though the compon...
To reproduce:1) Open attached project and the first scene in it2) Select each button in hierarchy one by one - notice each has an Im... Read more
[Memory] - 5.4 : Unity crashed when leaving play mode
Description:Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get ... Read more
[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps:1. Create a new particle system.2. Switch Start Size or Start Rotation from constant to curve.3. In the curves preview, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code