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Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce:1. Open the "UnityShaderBug.zip" project2. Go to File>Build Settings3. Choose iOS and build4. Open the built pro... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice2. Open CornellBox scene... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps:1. Create a project using the High Definition RP template2. Press Play3. Observe the camera rotation when moving ... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce:1. Open the project "LTSBugs.zip"2. In the Project window select "icon_camera 1"3. Hold the shift button and press ... Read more
[Android] [ShaderGraph] Shader Graph textures are pixelated when running...
How to reproduce:1. Open the attached user's project 'AdrenoShaderGraphBug.zip'2. Open Build Settings and add 'SampleScene' Scene to... Read more
MeshTopology.Lines rendering inconsistency on some Windows hardware
How to reproduce:1. Open the attached project "incorrect_Gridlines.zip"2. Open Assets > Scenes > SampleScene.unity3. Enter Pla... Read more
Built Project uses ~100% of GPU when launched through Command Prompt wit...
How to reproduce:1. Create a new empty project2. Go into File -> Build Settings...3. Press the "Build" button4. Open Command Prom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera