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[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more
[Android] Artifacts appear in texture Preview Window on Android Platform...
Reproduction steps:1. Open the attached user's project "1054932 texture compression fallback.zip"2. Switch the Platform to Android3.... Read more
Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->... Read more
[Input System] UI Components lags when using Input System UI Input Modul...
How to reproduce:1. Open the user's attached project "PlayerInput Bug.zip"2. Enter the Play Mode3. Click and drag Right or Left Stic... Read more
[SDFBaker] Unity Crash when switching SDF Baker saved settings containin...
Repro steps:1. Add a cube to the scene2. Drag the cube to the project folder to create a prefab out of it3. Open the SDF Baker and a... Read more
build and run fails for the HDRP template
Repro steps:- make a new project with 2021.2.0b1 with the HDRP project- Build and Run- notice the build and run fails and the consol... Read more
Reflections are pink for the URP template
Repro:- make a new project with 2021.2.0b1 with the URP template- notice in the SampleScene, that the reflections are pink The pink ... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps:1. Open the attached project ("WebGL_2021.2.0b_Test.zip")2. Set the Enable Exceptions in Publishing settings as N... Read more
Articulation is not visible when using the Physics Debugger
How to reproduce:1. Open the attached '1343929.zip' project2. Open the 'SampleScene'3. In the top-bar menu select Window > Analys... Read more
Touch Input doesn't work in Play Mode when running an Editor on a Touchs...
How to reproduce it:1. Open the user's attached project "Gameplay.zip" on a touchscreen device2. Enter the Play Mode3. In the Game V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing