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[iOS] Unity fails to build the project on FAT32 mounted drive
To reproduce: 1. Open "Disk Utility" on your computer 2. Select your internal drive and click on the partition button 3. In "Partiti... Read more
Assertion failed: Unable to get a camera pose while updating camera info...
Steps to reproduce: 1. Open the attached project 2. Open the FirstVRtest scene 3. Switch platform to Windows Store 4. Play the scene... Read more
ProjectVersion.txt doesn't get updated by 2017.1.1
Steps to reproduce: 1 create a new empty project 2 close the editor 3 change the content of ProjectSettings/ProjectVersion.tx... Read more
Editor didn't recognize Audio files if file Created Data is greater than...
How to reproduce: 1. Create empty project file 2. Take any audio file (or generate one) and change file Created Date to greater than... Read more
Using CommandBuffer.SetRenderTarget with different color buffer and dept...
Steps to reproduce: 1. Open user's attached project and load "bug" scene 2. Set layout to "2 by 3" 3. Set Game view's aspect ratio t... Read more
Unity freezes on Play when both Base Input and Holo Lens Input scripts a...
To reproduce: 1. In a new project, create a new game object 2. Add Base Input and Holo Lens Input scripts to the new game object 3.... Read more
[WindowsMR] Unity repeatedly asserts when starting play-in-Editor withou...
Steps to reproduce: 1. Open the attached project 2. Open the default scene 3. Switch platform to Windows Store 4. Play the scene (wh... Read more
Player built on Unity 5.5 crashes when connecting with a profiler from U...
How to reproduce: 1. Create a new Unity project with Unity 5.5 2. Go to File --> Build Settings, check Development Build and Autoco... Read more
[Tizen][2018.2] Implement DisplayAttachDialog in Runtime\Misc\GiveDebugg...
See parent case https://fogbugz.unity3d.com/f/cases/948649/ Read more
[WSA] ComputeBuffer.SetData() amdComputeBuffer.GetData() return empty re...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled