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0
votes
Not Reproducible

Long save times with no changes

Scene Management

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Mar 07, 2019

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Version/s: 2018.3.7f1

Reproduction steps: 1. Open "fnfmega" project2. Open "Game" scene3. Save Scene4. Notice long loading Expected Result: Clean scene sh... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Not Reproducible

[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...

WebGL

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.10f1, 2020.2

How to reproduce:1. Open the attached project2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing S... Read more

0
votes
Duplicate

OnPointerDown doesn't return the pressed UI elements

UI

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Oct 25, 2016

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Version/s: 5.4.0f3

OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce:1) Open ... Read more

0
votes
Fixed

[HDRP] Global Settings ignore the path set via Fix All in HDRP wizard

Package: Scriptable Render Pipeline HD

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Apr 09, 2021

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Version/s: master

When setting up a project with HDRP wizard we can choose where to store assets. The path is ignored by GlobalSettings asset. See the... Read more

0
votes
Fixed

Multiple Clear (color+Z+stencil) frame buffer causing unnecessary bandwi...

Package: Scriptable Render Pipeline Universal

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Mar 31, 2020

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Version/s: 8.0.1

How to reproduce:1. Open SampleScene2. In Assets, select Settings -> ForwardRenderer asset3. Active the FrameDebugger and check t... Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

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Mar 18, 2015

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Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

2
votes
Fixed

Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build

Serialization

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Dec 22, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more

0
votes
Fixed

[VFX Graph] Event name text is clipped in the Event input box

Package: Visual Effect Graph

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Aug 11, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33

Event name text is clipped in the Event input box. Steps to repro:1. Create a new URP template project2. Project window > Click o... Read more

0
votes
Duplicate

[Collab] Updating Collab Package turns Collab Window blank and displays ...

Package: Collab Proxy

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Apr 06, 2020

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Version/s: 2.1.0-preview.3, 2.0.0-preview.17

Updating Collaborate package with Collaborate Window open and selecting 'Open Changes/History' Panel from Project Settings turns the... Read more

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