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Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more
Shader Graph links become invisible when importing the UI Toolkit package
How to reproduce:1. Open attached "ShaderGraph_Links" project2. Open "New Shader Graph" in the Project window3. Click "Open Shader E... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more
The selected option in the Timeline Selector menu gets reverted back to ...
How to reproduce:1. Open the attached '1291455.zip' project2. Open 'SampleScene' (Scenes > SampleScene)3. Open Window > Sequen... Read more
ALLOC_TEMP_TLS error when using a shortcut to open a custom window and i...
Reproduction steps:1. Open the “EmojiLeakStripped“ project2. Open the test window (control/ctrl + R) and close it3. Click inside any... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more
[Caching Shader PP] Virtual texturing macros don't work with new PP
Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
Broken Cube material in Controller Sample Scene
Steps to reproduce:1. Create Unity project using Mixed Reality Template2. Open Package Manager window3. Find and select OpenXR Plugi... Read more
Subscene fails to import when using managed IComponentData referencing a...
How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask