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Mobile Notifications unable to add or delete icons after building to any...
How to reproduce:1. Open attached project (or add Mobile Notifications package to new project)2. Go to Project settings and open Mob... Read more
[iOS] Shader Compiler IPC Exception is thrown when compiling tessellatio...
Reproduction steps:1. Download and open the attached "ShaderCompilerIssue-2021.1.zip" project2. In the menu bar, press Test > Bui... Read more
Scene can't be enabled because it doesn't exist after deleting a folder ...
How to reproduce:1. Open the attached "136451.zip" project2. Open the "NewScene" Scene in the "_Folder" folder3. Enter and exist the... Read more
[UI] UGUI elements cause NullReferenceException in Play mode
Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Expand "Canvas" UI Object in a Hierarchy4. Move "P... Read more
Input System puts pressure on the Garbage Collector when enabling and di...
Reproduction steps:1. Open the attached project "input-gc-pressure.zip"2. Open the "DebugInputScene" Scene3. Open the Profiler windo... Read more
URP package throws compilation error CS1525 when imported together with ...
Steps to reproduce:1. Create a new project2. Open Window -> Package Manager3. Import "Universal RP" package4. Import "Adaptive Pe... Read more
[2D][Animation] Lost Crypt demo project has missing Sprite Library refer...
[2D][Animation] Lost Crypt demo project has missing Sprite Library references Opening Lost Crypt demo project on Unity 2021.1 or upg... Read more
[Android][OpenGL] Graphics.CopyTexture throws an error when using Normal...
How to reproduce it:1. Open the user's attached project "TestCombine.rar"2. Switch to Android3. Enter the Play mode4. Observe the Co... Read more
Particle System is stuttering in the editor when using Custom Data with ...
How to reproduce:1. Create a new URP project2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder3. Se... Read more
WinPixEventRuntime.dll dependencies are not included when a Windows Stan...
How to reproduce:1. Create a new empty project2. Go to File -> Build Settings3. Enable the setting "Development Build"4. Build th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects