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Missing formatting strings when using System.Globalization: Thai DateTime
Steps to reproduce:1. Open and Run User-supplied project2. Inspect the Game view Expected: the bottom string shows Datetime valuesAc... Read more
Dragging an object from one Project window to another makes them blank w...
How to reproduce:1. Open the attached 'project-1206532.zip' project2. In the Project window add the folders '123' and '456' to the F... Read more
Incorrect animation preview when using a Blend Tree
Steps to reproduce:1. Open user-supplied project2. Select "testblend" Blend Tree3. Move the 'Blend' slider of the Blend Tree to arou... Read more
[Terrain] Editor freezes on adding branch group in Tree root node
Editor freezes on-Adding branch group in the Tree root node.-Double-clicking on Tree Root Node. Steps to repro:1. Create a new Proje... Read more
Editor crashes on UI::AddRenderersToCanvas when enabling Canvas component
How to reproduce:1. Open the attached "case_120543.zip" project2. Load the "SampleScene"3. Select the "Canvas" GameObject in the Hie... Read more
[Test Runner] Incorrect listing of test order of execution
Steps to reproduce:1. Open supplied project2. Run the tests in the Test Runner3. Inspect the Console window Expected: the Console lo... Read more
Crash when closing a new empty project
Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more
com.unity.render-pipelines.core is missing from manifest but Unity think...
Sent in by a customer. It's the HDRP example scene but it will not render. If you change the scene view from shaded to albedo you ca... Read more
AssetBundle does not correctly contain dependency when PrefabVariant is ...
To reproduce:1. Open attached project2. Build an asset bundle with AssetBundle Browser3. Inspect the built asset bundles Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code