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6
votes
Fixed

[Android] Application crashes on start when Minify is set to Proguard in...

Mobile

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Dec 12, 2019

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Version/s: 2019.3.0f1, 2019.3.0f3

To reproduce:1. Create a new project2. Change the platform to Android3. Set Minify with Proguard4. Build and run to android device A... Read more

0
votes
Not Reproducible

[Services] Titles and external links under services appear to be flicker...

IMGUI

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Jan 08, 2020

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Version/s: 2020.1.0a14, 2020.1.0a18

On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more

1
votes
Fixed

The object picker does not display component objects in the 'Assets' tab

Package: Quick Search

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Jan 07, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (compsel)2. Open the SampleScene3. Select test1 GameObject4. In the Inspector window... Read more

0
votes
Fixed

TempBuffer <RenderTexture> is not released in memory when using deprecat...

Progressive Lightmapper

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Dec 19, 2019

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Version/s: 2019.1.0a11, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the Memory Profiler (Window-&gt;Analysis-&gt;Memory... Read more

0
votes
Won't Fix

Terrain Tree Billboards are not affected by Ambient Lighting when Skybox...

Terrain

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Dec 30, 2019

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1208303-Project.zip" Scene labeled "SampleScene"2. Move the Camera away from T... Read more

1
votes
Fixed

[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs

Package: Shader Graph

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Jan 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f4, 2020.1

Steps to reproduce:1. Download and open "Bug" project2. Select "EXAMPLESHADER" in the Project window3. Press "Open Shader Editor" in... Read more

0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

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Dec 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project named "Case_1206424"2. Enter Play mode Expected behavior: The editor either enters P... Read more

0
votes
By Design

[Probuilder] Options under "Actions" tab don't get highlighted on select...

Package: Probuilder

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Jan 08, 2020

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Version/s: 2019.3.0a3, 2020.1.0a18

After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more

1
votes
Fixed

[Analytics] Analytics window doesn't refresh on entering play mode in th...

Package: Analytics

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Jan 08, 2020

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Version/s: 2020.1.0a14, 2020.1.0a18

Analytics window doesn't refresh in play mode after analytics is set up for the project. Steps To Reproduce: 1. Create a new project... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

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