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[Metal] Image mask does not work with Metal graphics API on older iOS de...
Steps to reproduce1. Open attached project2. Make sure graphics API is set to 'Metal'3. Build the project4. Deploy the Xcode project... Read more
[URP] Shader quality tiers are compiled and included in the build and th...
Steps to reproduce:1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip")2. Open Project Settings -> Graphics Expected:... Read more
In ScriptableObjects AssetReferenceGameObject reverts to previous value ...
How to reproduce:1. Open attached project "Case_1211792"2. Select AddressableTest ScriptableObject in the Assets folder in Project w... Read more
[Scene View] [URP] Camera preview window is missing in the Scene view
The camera preview window is missing in the Scene with URP Template. Steps to repro:1. Create a new URP Template Project.2. Create a... Read more
[HDRP] Default DXR scene prefab Wizard fix throws an error message
Repro steps:1) Run DXR wizard2) An error will appear on the last step "Default DXR scene prefab" The error is found in:com.unity.ren... Read more
No vertice count in Model preview window
Reproduction steps:1. Open "New Unity Project.zip" project2. Select "Head" Game Object in the scene3. In the Inspector click on the ... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more
Different Tangent types result in different vertices count in the same f...
Reproduction steps:1. Open "1211881" project2. Select "Head" Game Object in the scene3. In the Inspector click on the "Mesh" selecto... Read more
Standalone Server Build shows a blank window when vSyncCount is changed
A blank window appears on Windows Standalone "Server Build" whenever 'QualitySettings.vSyncCount' is changed to a different value th... Read more
Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...
Steps to reproduce:1. Open user's attach project "RigitbodyTest.zip"2. Open "SampleScene"3. In the Hierarchy select "Cube"4. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS