Search Issue Tracker
[Terrain] There is no indicator for newly created texture layers in terr...
There is no indicator for newly created texture layers in terrain layer window Steps to Repro:1. Open attached or create a new proje... Read more
Double-clicking Animation Clip does not open Animation Editor window
Steps to reproduce:1. Create a new project or open existing one2. Select any game object in the "Hierarchy"3. Go to Window->Anima... Read more
[WebGL] iOS Safari WebAssembly Unhandled Promise Rejection Error when a ...
Reproduction steps:1. Open the attached project (SafariTest.zip (56.4 KB)).2. Build it to WebGL.3. Move WebGL files to a server (Tes... Read more
Unity crashes when saving animation clip with Verify Saving Assets setti...
1. Create a project or open existing one2. Create a new scene or open existing one3. Select Directional Light4. Go to Window->Ani... Read more
[Terrain] The tree's default selection functionality stops working when ...
The tree's default selection functionality stops working when switching between 2 terrain game objects Steps to Repro:1. Open attach... Read more
LWRP sub-shader doesnt generate correct Meta pass
How to reproduce:1. Open attached project "2018_2_Test"2. Open SampleScene and in Lighting settings window turn on Baked Global Illu... Read more
You cannot delete assets on a network drive in Linux
To reproduce (either do all a or all b steps):a1. Find a CIFS network share.a2. Mount it in linux, e.g. I used sudo mount -t cifs -o... Read more
[UIElements] ObjectField: Pressing delete does not clear contents like I...
1) Create a ObjectField component and assign an object to it in script.2) Select ObjectField3) Press delete4) Nothing happens. When ... Read more
SpriteShape Package 1.0.12-preview doesn't update Point Positions visual...
A User has a script that updates the position of the points of a SpriteShapeController's Spline at runtime. In the Editor, when pres... Read more
The text of physics layer collision matrix overlaps on the slider, when ...
The text of physics layer collision matrix overlaps on the window navigation slider, when unified player settings window is shrinked... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used