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0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Duplicate

Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...

Package: UI Toolkit

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Dec 16, 2020

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Version/s: 1.0.0-preview.13

Reproduction steps:1. Open project "MobileBoardCoreGames.zip"2. Open Scene "Board"3. Build and run Expected result: no crashActual r... Read more

0
votes
Won't Fix

Collaborate allows filenames on macOS that are illegal on Windows which ...

Package: Collab Proxy

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Apr 30, 2019

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Version/s: 1.2.16

How to reproduce:1. Open new project with a Mac2. Rename Sample Scene to "COM6" or any of illegal Windows expressions3. Publish it t... Read more

0
votes
Fixed

[Linux] Player settings and other options are locked after script compil...

Linux

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Nov 11, 2021

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Version/s: 2021.2.3f1, 2022.1.0a14, 2022.1.0a15

How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more

0
votes
Fixed

[Android] Cannot build a project when an asset in the StreamingAssets fo...

Mobile

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Oct 01, 2020

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Version/s: 2020.1.7f1, 2021.1

Repro steps:1. Create a new project2. Switch build target to Android3. Create an asset and put an apostrophe in its name4. Place the... Read more

0
votes
Fixed

Unexpected recursive transfer of MonoBehaviour error on importing package

Scripting

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Feb 23, 2016

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Version/s: 5.4.0b7

On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred ... Read more

6
votes
Fixed

"Loading Entity Scene failed because the entity header file couldn't be ...

-

May 17, 2024

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Version/s: 6000.0.42f1

How to reproduce:1. Open the attached project "ECSWeb.zip"2. Build And Run the project for WebGL3. Open the Web Console in the brows... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

[Android][Vulkan][Mono] The amount of memory allocated for textures on V...

Vulkan

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Dec 21, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1

Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android Actual: The "gfx memory" wh... Read more

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