Search Issue Tracker
Editor crashes at BackupState::FileToMemoryID::operator() when importing...
Steps to reproduce: 1. Download 948532_repro.unitypackage from cloud 2. Create new project 3. Import package Results: Editor crashe... Read more
[iOS] Backbuffer has the correct information, but it is never getting pr...
Reproduction steps: 1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB). 2. Open the custom builder through t... Read more
Menu.SetChecked, Check mark will still appear the first time in Project ...
How to reproduce: 1. Download attached project file 2. Right click on "a" folder in Project Window (Notice that "Test" method is not... Read more
[WSA] API updater fails to update UnityEngine.XR.WSA.Input, recursion de...
Steps to reproduce: 1. Open the attached project 2. API Update Windows will appear 3. Click I made a Buckup, Go Ahead! 4. Observe th... Read more
Crashed in Material::UnshareMaterialData when pressing Ctrl + S
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Gameplay_Ar' 3) L.click with the mouse on 'Cube1m... Read more
"Assertion failed: ReleaseAllScriptCaches did not release all..." error ...
How to reproduce: 1. Open users attached project 2. Open the "DialogueConditionLanguage" script, observe that it is calling 'AssetDa... Read more
[Physics] Character Controller teleports when intersecting between a few...
Steps to reproduce: 1. Open the attached project "Collision Test" 2. Open Factory.unity scene 3. Enter Play Mode 4. View "Character ... Read more
Network Discovery always fails if Unity started with no Network Connection
To reproduce: 1. Download project "NetworkDiscoveryBug.zip", disable the Internet connection and open in Unity 2. Open "NetDiscover... Read more
If user doesn't sign in after loading cloud project for the first time a...
DESCRIPTION: If a user opens the editor, loads a project from the cloud for the first time, does not / cannot sign in, and exits the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function