Search Issue Tracker
Substance terrain tool does not work in 5.0
The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more
ScriptUpdater fails with compilationException error
Could not start compilationException: Failed running ScriptUpdater.exe its output is:stdout:[Script Updater] Assets/Scripts/Engine/B... Read more
components with no options still have a expand arrow in inspector
-e: see title. if there is nothing to show not having the arrow would make it a bit clearer -repro:--create new project-click main c... Read more
default send effect volume is -80dB
-e: then you make a send to another group the default volume is set to -80dB which means you basically hear nothing and might leave ... Read more
Render texture witn no AntiAliasing has artifacts if rendering itself
A render texture that renders itself seems to generate some artifacts if it's anti-aliasing is set to none. Explanation:We don't sup... Read more
Render texture that renders itself causes crash when set to 15000x15000
A render texture that renders itself causes a crash when it is set to 15000x15000 Render texture of 15000x15000 pixels in size will ... Read more
Render texture manual is out of date
The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more
You can paste multiple line text into a single line edit box.
To reproduce:1) Copy any text with multiple lines.2) Paste into a single line edit box.For example: Edit->Project Settings->Pl... Read more
Inconsistency of Input.gyro.gravity values in Androind and WP8 platform
If device is horizontally placed on the surface, Android Input.gyro.gravity returns (0,0,-1) vector, while Windows Phone 8 returns (... Read more
Continuous Dynamic Collision causes a sphere to bounce while bounciness ...
To reproduce:1. Open attached project2. Open CCDSkeletonTest3. Enter play mode4. Observe the ballsExpected results: The Ball CCD obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs