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Android build fails when using ArmV7 Target Architecture
Reproduction steps:1. Open the user's attached project2. In the Main Menu go to Build Settings -> Project Settings -> Player -... Read more
GUI button looks different from Editor in a Build when the GUI button st...
Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more
Selecting "Name" or "Type" in Hierarchy window search bar does not chang...
Reproduction steps:1. Open new Unity project2. In Hierarchy window's search bar, click the "Magnifying Glass" symbol3. In the contex... Read more
[HDRP] Eye shader Iris Normal input doesnt have any effect
1) Open Material samples, Eye scene2) Select any eye, zoom in and remove its Iris normal3) Notice the change4) Switch from shadergra... Read more
Double click at Search results opens Package Manager instead of Asset Store
How to reproduce:1. Open attached project "Beta Test.zip"2. Sign out using Edit > Sign out menu3. Select Window > Search > ... Read more
Linux Editor's new input system's mouse scroll delta values are clamped ...
How to reproduce:1. Open the attached project (ScrollTest.zip)2. Open the Main scene3. Enter PlayMode4. Scroll up on the mouse scrol... Read more
Modifying Rigidbody2D.position or Rigidbody2D.rotation doesn't stop inte...
Reproduction steps:1. Open the attached "case_1367721_Rigidbody2D_PositionRotation.zip" project (not the user submitted one)2. Open ... Read more
Editor freezes for a short time when changing Material settings
Reproduction steps:1. Create a new HDRP project (Not necessary, but the easiest to reproduce on)2. Create a new Material3. Select th... Read more
GameObject.GetComponents returns the wrong number of components in "Main...
Reproduction steps:1. Open the user's attached "GetComponentTest.zip" project2. Go to MyMenu > TestItem3. Observe the output in t... Read more
Compilation error when using ambiguous reference with System.Numerics.Ve...
How to reproduce:1. Create a new project2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked