Search Issue Tracker
External forces module causes crash in Transform::SetLocalScaleWithoutNo...
Using External Forces module in particle system causes crash ========== OUTPUTING STACK TRACE ================== 0x0139D7AF (Build) ... Read more
Right-clicking on preview window's header to undock it throws NulllRefer...
Steps to reprorduce: 1. Open attached project "846156.zip"2. Open scene "repro"3. In hierarchy, select "Cube" and double click on it... Read more
[Shaders] Surface shader importing with many variants is ~15% slower in ...
Steps to reproduce:1. Open attached project "Test_5.4" with Unity 5.42. Open scene "Scene"3. Go to: Main Menu > BugReport > Re... Read more
Opening a scene from an asset causes Unity to crash/hang
Reproduction steps:1. Open my attached project2. Observe Unity hanging/ freezing Alternate reproduction steps:1. Open a new project2... Read more
Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...
Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open script "Scripts/NewBehaviourScript" and add breakpoint at d... Read more
Changing scripts order in the Script Execution Order throws NullReferenc...
Reproduction steps:1. Open the attached project ( KpyTou project with bugs hehe.zip);2. Open "Script Edition Order" in inspector (Ed... Read more
Windows Player crash on Camera.RenderWithShader after Screen.SetResolution
Windows Player build crashes after executing following scenario couple times:1. Set custom target buffers for camera with Camera.Set... Read more
ARToolKit asset causes scenes to crash on loading
Repro steps:1. Open project "Unity-AR-app.zip"2. Install ARToolKit (from the toolbar)3. Open "AR-one" scene4. In Build Settings add ... Read more
[VR] Glass refraction artifacts in Rift using Forward rendering with mul...
In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen