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[iOS] Screen.orientation breaks touch input
iOS Player stops detecting touch input after setting Screen.orientation from a script. 1. Build and run the project on an iOS device... Read more
When camera's view port is changed, the part that is out of the camera v...
To reproduce this bug: 1. Open the attached project2. Open 'MainScene'3. Notice in MainCamera settings that View Port is changed4. B... Read more
Pivot rotation is offset when using an additive animation
1. Open attached project2. Open scene "test anim on cursor"3. Press play4. Object will be offset by 90 degreeWorkaround: set normali... Read more
"Sorting Layer" and "Order in Layer" are missing on some Renderer compon...
"Sorting Layer" and "Order in Layer" are missing from Line Renderer and Trail Renderer. Please see attached screen shot for details.... Read more
Another Reference Rewriter errors building Win Store Apps
Works fine on 4.3.4f1;Errors appear on 4.5 versions; When building user's project to WSA platform on Windows 8.1 and using SDK 8.0, ... Read more
WP8 app hangs when calculating a specific navmesh path
To reproduce:1. Open the project attached2. Build for wp8 and open up the solution on VS3. Deploy4. In the game walk up to the colum... Read more
Inspector previews of images set to Alpha8 are just black rather than sh...
Steps to repro:1. Open the attached project2. Select the image 'WithAlpha'3. Observe that the preview is just a black square Read more
The letter "S" is right on the border of the background tab
The letter "S" is right on the border of the background tab. From a distance it looks like the word "Select" is exceeding the backgr... Read more
can't slide to the left due to navigation happening instead
1. play widget scene2. navigate to the lowermost horizontal slider3. try to slide to the left with arrow keys4. observe that it navi... Read more
Animator window rendering is broken - lines appear in the
Animator window rendering is broken - lines appear in the background 2) How can we reproduce it using the example you attached1. Cre... Read more
All about bugs
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Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument