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0
votes
By Design

[iOS] Particles geometry gets triangulated when project is deployed to a...

Metal

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Aug 20, 2020

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Version/s: 2018.4

How to reproduce: 0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf) 1. Open the atta... Read more

0
votes
By Design

[WebGL] Builds fail when Enable Exceptions is set to Full With Stacktrace

WebGL

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Make sure that Enable Exceptions is set to Full With Stacktrace in Player... Read more

0
votes
By Design

Assets from Packages added via git do not appear in the Object Picker wi...

Packman

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached '1272963.zip' project 2. In the Project window open 'UMP Git Extension' > 'Editor' > 'Resourc... Read more

0
votes
Fixed

GUI.Color not applied when using Personal theme

IMGUI

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Aug 26, 2020

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Version/s: 2019.3.15f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project 'Test.zip' and scene 'TestScene' 2. Set Edit -> Preferences -> General -> Editor Theme ... Read more

0
votes
Fixed

[NetCode] 'generic jobs cannot have their reflection data auto-registere...

Package: Unity Netcode

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Aug 26, 2020

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Version/s: 0.3.0-preview.3

How to reproduce: 1. Open new Unity project 2. Install 'Unity NetCode' package 3. Observe Console window Expected result: No errors... Read more

0
votes
Fixed

Profiler stops recording Editor profiling information when enter Play Mode

Profiling

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Aug 26, 2020

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Version/s: 2020.2.0a21, 2020.2.0b1

How to reproduce: 1. Open attached project "case1273129.zip" 2. Open the Profiler window 3. Select Editor as a target to connect to ... Read more

0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work

Progressive Lightmapper

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Aug 26, 2020

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Version/s: 2020.1

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Not Reproducible

[HDRP][VT] Changing LOD level in node settings removes output port

ShaderGraph

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Aug 26, 2020

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Version/s:

Steps to repro: 1. create a new shader graph 2. add a VT sample node 3. select Graph Inspector > Node settings tab 4. change LOD mod... Read more

0
votes
Duplicate

Animated Objects in Timeline are teleported to (0,0,0) Transform Positio...

Animation

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Aug 19, 2020

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Version/s: 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce: 1. Open attached "Flap Adventure.zip" project and "Some" scene 2. Enter the Play mode 3. Select Director GameObjec... Read more

0
votes
By Design

csproj's are not generated when there's an invalid or incompatible defin...

Scripting

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Aug 24, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the attached project 2. Open the Unity project's solution file 3. Inspect Scripts in the IDE Expected res... Read more

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