Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2019.4.8f1
2020.2
Issue ID
1272963
Regression
No
Assets from Packages added via git do not appear in the Object Picker window
How to reproduce:
1. Open the attached '1272963.zip' project
2. In the Project window open 'UMP Git Extension' > 'Editor' > 'Resources' > 'Logos'
3. In the Hierarchy window select the 'Main Camera' object
4. Manually drag one of the logos from 'Logos' folder to the 'Texture' variable slot in the Inspector
5. Open the Object Picker window by pressing the round button on the right of the 'Texture' variable slot
6. In the Object Picker select 'None' and close the window
7. Open the Object Picker window again
Expected result: Logos appear in the Object Picker window automatically
Actual result: Logos appear only after manually dragging a logo to the variable slot
Reproducible with: 2019.4.8f1, 2020.1.4f1, 2020.2.0a21
Cannot test with: 2018.4.26f1 (due to errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Resolution Note:
User needs to toggle package visibility.