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Scene view has intermittent stuttering when moving around with WASD keys...
How to reproduce:1. Create or open any project2. In Scene view, move around with WASD + right mouse button3. Observe Scene view Expe... Read more
Physics2D.BoxCast always returns false when Default Contact Offset is le...
How to reproduce:1. Open my attached project ("1822f1.zip")2. Press Play3. Inspect Console Expected result: Physics2D.BoxCast return... Read more
Spot and point lights are missing or rendered incorrectly on OpenGLES3 a...
To reproduce:1. Open [Particles]FTP project from the Collab (smaller project version in progress);2. Open "18_LightsModule" scene;3.... Read more
Unity editor crashes on mono after building with a Darkwind plugin
How to reproduce:1. Open user's attached project2. Navigate to Window -> Darkwind -> Builds3. Expand Builds tab and select "bu... Read more
Output Log is not copied to the crash directory when using Application....
The steps to reproduce:1. Open attached project2. Build the project using Windows Standalone Platform3. Load the build "CrashProject... Read more
Colliders are not properly resized after being parented to another objec...
How to reproduce:1. Open user-submitted project (BoxCollider)2. Enter Play Mode Expected result: the Box Collider is the size of the... Read more
[Editor] Tooltips are offset in the Settings Window
1)Open the settings window `Editor/Settings`2) Hover over a property that contains a tooltip3) Notice tooltip is offset, it does not... Read more
Changing Camera targettexture dynamically during frame causes Post Effec...
Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Post... Read more
Addressables.UnloadScene method never enters a "Done" state after succes...
Addressables.UnloadScene returns IAsyncOperation object just like the LoadScene method, but for the UnloadScene method, IAsyncOperat... Read more
Two Visual Studio Code windows are opened when opening C# Project or script
How to reproduce:1. Open a new Unity project2. In "Edit/ Preferences/ External Tools/ External Script Editor", select "Visual Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector